MaestroDMX
System Settings
Configuring Audio Correct calibration of audio is critical to the functioning of MaestroDMX. Take the time to understand and learn how to use this section. Pre-Gain Level The Pre-Gain level displays your original audio input level. The display meter has three color states:
- Blue : either there is no audio input or it is too low in volume - Green : audio input is within an acceptable range - Yellow : audio input is in the upper end of the acceptable range - Red : audio input is too loud and needs to be reduced
IMPORTANT : Ensure that your incoming audio feed turns the panel LED on the MaestroDMX unit or the Pre-Gain level in the Web App green.
Post-Gain Level Post-Gain refers to the auto-gain applied to the audio input. In general, this level should be near the top of the range when music is playing. Kick Sensitivity (Default: 50) IMPORTANT : MaestroDMX’s algorithms require a reliable presence and/or detection of the kick drum from the musical input. The Kick Sensitivity control is used to calibrate the detection of kick drum-based triggers depending on different styles of music. Here are some ranges: ● Electronic dance music: 0 - 50 ● Rock, Metal, Etc (music with real drumkits): 50 - 75 ● Live Music (depending on the mix): 50 - 100 NOTE : If the Kick Sensitivity is too low, you risk missing kick drums, and conversely if the level is too high you risk getting false positives (incorrect triggers from other bass sounds). In general, it is better practice to get false positives than to miss kick drums altogether . Keep an eye on the detected triggers throughout your event.
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