MaestroDMX
Wrap
Wrap will take the linear order specified in your Layout and add it to the grid sequentially by starting at the beginning of each row, starting from the top left and moving down.
Reverse Wrap
Reverse Wrap will take the linear order specified in your Layout and add it to the grid sequentially by starting at the beginning of each row, starting from the bottom left and moving up.
Pixel Mapping Segment Length
The “Pixel Mapping Segment Length” refers to the number of columns in your grid. Another way to understand this would be to figure out how many fixtures you have in a row along the horizontal from left to right. MaestroDMX will then automatically calculate how many rows you need and create a 2D Grid mapping.
Control: Centering Moving Heads And More The Control tab provides real-time control over any fixture’s static channels.
As well as other controls, this is where you can dial in your moving head’s center point and range using ‘offset’ and ‘width’. As you change the offset you can see your fixture re-centering in real-time. Any channel values set here will remain for the duration of the stage. Use the opposing arrows on the far right-hand side to access the Output Range and Smoothing controls for any given channel. Also, use the light bulb icon to solo the current fixture.
Use the lightbulb icon to solo the current fixture, to hone in on each fixture one by one.
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