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Adding features to an efect As described in the ‘Scene types’ section- certain scene types will require you to manually assign Features to the efect. This is because these scene types do not automatically assign themselves to a function (i.e. Colour, Pan/Tilt), and so can be used to control any other linear Feature available. This is necessary for the following scene types: Chaser FX, Value FX, Curve FX and Mappings . To add a Feature to the efect- frst select the relevant scene and be sure Edit mode is enabled. Then, highlight the fxture you want to control, navigate to the desired Feature, then press the relative red ‘FX’ button attached to the feature. Once you have added a Feature to an efect, it will appear on the list of Features below the efect parameters- here you can set the minimum and maximum range for each Feature, or remove a Feature from the efect. Once added, the efect will be played according to the fxture index. For example- if I were to put a Chaser efect on the line of fxtures pictured below, the efect would run from left to right starting with fxture index 1, ending with fxture index 8.

Efect racks You can create a stack of efects, known as an ‘efect rack’, to combine multiple efects into one scene. To stack efects, simply select add or select a scene with one efect already added, then press the ‘+’ in the bottom right corner to add another efect. Here, you can choose either a Colour FX, Chaser FX, Move FX, Value FX, Curve FX, Mappings, or Colour Mappings (please note - you can not stack Steps or Static efects in this way). You can expand/collapse the individual efects engines using the arrow found next to the efect name. You can remove an individual efect by selecting the efect, then pressing the Remove FX button in the bottom right corner of the tab. Pressing the ‘x’ at the top right corner of the tab will delete the whole efect rack.

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